Twos Game
This is a “press your luck” type card game I created for an elective game design class. Initially I was just taking this analogue game design class as a prerequisite for the digital version, but I quickly began to love this class. Working through the logic and the variables associated with creating a game and it’s rules was really fun for me and taught me a lot about critical thinking and diligently testing for every possible outcome.
Unfortunately the digital game design class was never realized as my favorite programming professor Philip Likens, who was also the advocate of this series of electives, moved on to bigger and better things. Good luck to you sir!